Herb
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Herb | |
---|---|
Category | Food |
State | Powder |
Behavior | Powder |
Properties | |
Density | 1400 kg/m3 |
Temperature | |
Colder State | Changes at -2°C Creates Frozen Plant |
Hotter State | Changes at 300°C Creates Fire, Smoke, and Ash |
Burning | |
Flammability | 10% |
Burn time | 300 ticks |
Burns into | Fire, Smoke, and Fragance |
Herb is a green Element in the Food category, it turns into Frozen Plant below -2°C, Herb can be obtained by irradiating Grass.
Reactions
Element | Conditions | Result |
---|---|---|
Water | Must be above 80°C | Tea |
Salt Water | Must be above 80°C | Tea |
Sugar Water | Must be above 80°C | Tea |
Seltzer | Must be above 80°C | Tea |
Stench | 0.25% chance each tick | Both gets removed |
Steam | 0.1% chance each tick | Fragance |
Flea | 0.01% chance each tick | Flea gets killed |
Termite | 0.01% chance each tick | Termite gets killed |
Fly | 0.01% chance each tick | Fly gets killed |
Ant | 0.01% chance each tick | Ant gets killed |
Stink Bug | 0.01% chance each tick | Stink Bug gets killed |
Yeast | 0.005% chance each tick | Tea |
Radiation | 0.4% chance each tick | Dead Plant |
Worm | 0.1% chance each tick | Herb gets eaten |
Fish | 0.1% chance each tick | Herb gets eaten |
Rat | 0.1% chance each tick | Herb gets eaten |
Slug | 0.1% chance each tick | Herb gets eaten |
Snail | 0.1% chance each tick | Herb gets eaten |
Ammonia | 0.05% chance each tick | Herb |
Slug | 0.1% chance each tick | Herb gets eaten |
Cellulose | - | Incense |
History
Version | Change | |
---|---|---|
1.9.1 | + | Ammonia affects Herbs |
1.9 | ~ | Herbs can't be mixed in Batter or Dough |
1.8.2 | + | Herb give off Fragance when burnt, Fish can eat Herbs |
1.8.2 | ~ | Herbs burn slower |
1.8.1 | + | Added Herb |