Ruins
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| Ruins | |
|---|---|
| Category | solids |
| State | solid |
| Properties | |
| Density | 2400 kg/m3 |
| Hardness | 0.33% |
| Temperature | |
| Hotter State | Changes at 1500°C Creates Magma |
Ruins are remains of structures and buildings.
Reactions
| Element | Conditions | Result |
|---|---|---|
| Fire | - | Turns into Gravel (0.5% chance per tick) |
| Smoke | - | Turns into Gravel (0.2% chance per tick) |
| Smog | - | Turns into Gravel (0.8% chance per tick) |
| Dirty Water | - | Turns into Dust |
| Body | - | Turns into Dust |
| Water | - | Turns into Rock (0.035% chance per tick) |
| Glue | - | Turns into Rock Wall (the glue is spent) |
| Bless | - | Turns into Rock Wall |
History
| Version | Change | |
|---|---|---|
| 1.11 | ~ | Ruins button improved |
| 1.10.2 | + | Ruins gets a brick texture |
| 1.10 | + | Ruins can be damaged by fire, smoke,dirty water, and humans |
| 1.10 | ~ | Ruins can no longer be dragged |
| 1.10 | ~ | Dust from ruins is more grainy |
| 1.10 | + | Bless and glue can heal Ruins |
| 1.1 | ~ | Moved to the solids category |
| 0.7 | + | Ruins can melt |
| 0.2 | + | Ruins added |
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