Version 1.11
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Version 1.11 | |
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![]() Official cover art | |
Version name | Everyone's Update |
Release date | February 21, 2025 |
Save version | sb3 |
Changelog entry | |
Download |
Added
- Portals
- Portal In and Portal Out elements
- Portals teleport pixels and electricity
- Coral
- Adobe, made from Mud and Straw
- Element translations for Turkish and Hungarian
Electricity Rework
- Electricity is now more consistent in highly conductive material
- Sensors give out a single charge instead of 4
- Pixels now store when they were charged
Changes
- Liquid pixels of the same element move around
- Tiny canvas size
- Molten elements oscillate color
- Pixels can now exist along the border of the canvas
- Disabling Staining will clear all existing pixel stains
- Dye, Paint, etc. retain their selected color independently
- Radioactive Tornado variant
- Humans panic when shocked
- Humans are less heat-resistant
- Pipes are no longer unbreakable
- Smoke rises in normal air density
- Tweaked Fire and Cold Fire behavior
- Sabatier process for producing Methane
- Bergius process for producing Oil
- Acid reacts with Potassium
- Increased Methane autoignition point
- Uranium radiates Glass on contact
- Burning Lamp Oil explodes in Water
- Liquid Ozone explodes when broken or shocked
- Molten Gallium can react with Gold Coins
- Slaked Lime reacts with Carbon Dioxide
- Molten Plastic evaporates
- Glue turns Color Sand into Stained Glass
- Butter and Caustic Potash make Soap
- Neutrons radiate Glass, Clouds, and Water
- Light absorbed by LEDs is deleted
- Foam made from Oxygen + Water releases the Oxygen
- Tweaked Bleach and Acid reaction
- Increased Molten Sulfur freezing point
- Tweaked Smash tool
- Cyanide dirties Water variants
- Infection dirties Water
- Tea and Coffee bubble when hot
- CO2 carbonates Salt Water instead of dirtying
- Soda and Seltzer release Foam when mixed
- Pilk creates Foam
- Cells can ferment Milk variants
- Cells ferment Milk slower
- Cheese keeps color when breaking into powder
- Caramel is more heat-resistant
- Acid turns Humans into Bone
- Birds are less flammable
- Fish turn to white meat when cooked
- Worms can compost Petal, Pistil, and Vine
- Rats can eat Hard Yolk
- Alcohol calms Humans
- Humans panic from bad smells
- Smog breaks into Dirty Water
- Fireworks create less Carbon Dioxide
- Bless can fix Brick Rubble
- Midas Touch converts some metals to Gold variants
- Malware can affect Snake
- Pointer retains same speed at any TPS
- Optimized Cell and Cancer
- Recolored Pipe Wall
- Improved Slug, Brick, and Ruins buttons
- Hid Liquid Oxygen
- Unhid Liquid Hydrogen
- Moved Liquid Hydrogen to Liquids
- Moved Poison Gas to Gases
- Liquid Nitrogen alias 'LN2'
- Electric alias 'Electron'
- Light alias 'Photon'
- Nut Oil alias 'Cooking Oil'
- Epsom Salt alias 'Magnesium Sulfate'
- Pyrite alias 'Iron Sulfide'
- Limestone alias 'Calcium Carbonate'
- Quicklime alias 'Calcium Oxide'
- Slaked Lime alias 'Calcium Hydroxide'
- Petal displays with dark text
- Slightly moved Porcelain
- Built-in dialog boxes
- Canvas touches the top of the page
- Wide canvas size takes up more screen space
- White border no longer shown on wide canvas size
- Buttons, menus, and the canvas have thicker borders
- "Elem" in stats bar is no longer uppercase
- Unknown has no grain
- Loading a save no longer changes your selected element
- Ctrl+S to bring up save prompt
- Ctrl+Shift+S to instantly save canvas
- Retroactive changelogs for versions v0.1-v0.4
- Bluesky social link
- Partial translations for Ukrainian, Toki Pona, and Halacae
- Finished translations for Spanish and Russian
Bug Fixes
Fixed: Oxygen from hydrolysis immediately turns to Foam Fixed: Menu heights vary dramatically with long categories Fixed: Mod Manager and Info Screen text boxes don't stick to bottom Fixed: Lattice Wars appear without borders Fixed: Smash tool breaks harder elements faster Fixed: Error in console on page load Fixed: Artifacts above stats bar text on Chrome Fixed: Console logging when Hail breaks a pixel Fixed: Milk variants still heat into Yogurt Fixed: Controls still show Smooth View keybind Fixed: "Save to File" button cut off on some small screens Fixed: Many aliases can't be used in Element Select Fixed: Prop tool doesn't change pixel state when changing temperature Fixed: Grenades stop moving while charged Fixed: Lightning doesn't reach bottom on large canvases Fixed: Ghost pixels when placing Foam with low air temperature set Fixed: 'CR' behavior cell errors with low air temperature set
Technical
- Portal 'channel' property can be set with the Prop tool (Integer)
- runAfterReset function
- isBreakable function
- 'breakIntoColorMultiplier' element property
- 'onMoveInto' element property, called when another pixel moves into it (function(pixel1,pixel2))
- 'chargeStart' pixel property
- 'breakIntoColor' element property can be used without 'breakInto'
- 'sense' sensor property to detect a certain element
- Optimized electricity
- Fire is affected by air density
- View setting dropdown includes views added by mods
- currentSaveData is now always defined, and holds metadata about the current canvas, even non-saves
- currentSaveData always contains a UUID for seeded randomness
- Default max pixel count slightly increased
- Save version is now sb3
- Canvas border width is now stored (Default 1 for old saves)
- Pixel properties with value "undefined" are skipped
- Error message in console for broken translation files
- GUI translation support
- More GUI elements have IDs
- Future standalone mode