Version 1.11

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Version 1.11
Version 1.11 cover art.png
Official cover art
Version nameEveryone's Update
Release dateFebruary 21, 2025
Save versionsb3
Changelog entry
Download

Added

Electricity Rework

  • Electricity is now more consistent in highly conductive material
  • Sensors give out a single charge instead of 4
  • Pixels now store when they were charged

Changes

Bug Fixes

Fixed: Oxygen from hydrolysis immediately turns to Foam
Fixed: Menu heights vary dramatically with long categories
Fixed: Mod Manager and Info Screen text boxes don't stick to bottom
Fixed: Lattice Wars appear without borders
Fixed: Smash tool breaks harder elements faster
Fixed: Error in console on page load
Fixed: Artifacts above stats bar text on Chrome
Fixed: Console logging when Hail breaks a pixel
Fixed: Milk variants still heat into Yogurt
Fixed: Controls still show Smooth View keybind
Fixed: "Save to File" button cut off on some small screens
Fixed: Many aliases can't be used in Element Select
Fixed: Prop tool doesn't change pixel state when changing temperature
Fixed: Grenades stop moving while charged
Fixed: Lightning doesn't reach bottom on large canvases
Fixed: Ghost pixels when placing Foam with low air temperature set
Fixed: 'CR' behavior cell errors with low air temperature set

Technical

  • Portal 'channel' property can be set with the Prop tool (Integer)
  • runAfterReset function
  • isBreakable function
  • 'breakIntoColorMultiplier' element property
  • 'onMoveInto' element property, called when another pixel moves into it (function(pixel1,pixel2))
  • 'chargeStart' pixel property
  • 'breakIntoColor' element property can be used without 'breakInto'
  • 'sense' sensor property to detect a certain element
  • Optimized electricity
  • Fire is affected by air density
  • View setting dropdown includes views added by mods
  • currentSaveData is now always defined, and holds metadata about the current canvas, even non-saves
  • currentSaveData always contains a UUID for seeded randomness
  • Default max pixel count slightly increased
  • Save version is now sb3
  • Canvas border width is now stored (Default 1 for old saves)
  • Pixel properties with value "undefined" are skipped
  • Error message in console for broken translation files
  • GUI translation support
  • More GUI elements have IDs
  • Future standalone mode