Version 1.3
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Version 1.3 | |
---|---|
Version name | No official name |
Release date | February 11, 2022 |
Changelog entry | |
Download |
Added
- World Generation Setting [Beta]
- Staining
- Some liquids will stain solids, some will clean
- Smoke now stains solids (soot)
- Staining can be disabled in settings
- Paint tool
- Hold Shift to color solid
- Unpaint tool
- Color Sand
- Stained Glass
- Smog
- Hail
- Hail Cloud
- Seltzer (Carbonated Water, Hidden)
- Soda
- Bleach
- Chlorine
- Liquid Chlorine (Hidden)
- Thermite
- Cement
- Dye (Color mixing not added)
- Ink
- Color Smoke
- Sponge
- Art element, a wall that can be colored
- Uncharge tool
- Smash tool
- Cook tool
- Sugar will help Cells and Cancer grow
- Alcohol and Poison will kill Cells and Cancer
- Soap now removes Oil
- Gray Goo can now be electrocuted
- Rats now eat cheese
- Oxygen and Water makes Foam
- Torches can be extinguished with more types of Water
- Acid Gas now turns to Acid when cold
- Tweaked Acid Gas color
- Grenades now explode into metal fragments
Bug Fixes
Fixed: Pressure Plates...
Technical
- Custom tools, see example_mod.js
- "stain" element attribute, decimal value -1 to 1, negative values remove stains
- "customColor" element attribute, true/false, allows for picking of a color before placing
- "desc" element attribute, string, allows for custom descriptions in Element Info ("extraInfo" an alias)
- null allowed in stateHigh and stateLow, deletes pixel
- Reaction attributes "tempMin"(number) "tempMax"(number) "charged"(true/false) "charge1"(number) "charge2"(number)
- changePixel(pixel,newElement) function