Pinecone
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Pinecone | |
---|---|
Category | Life |
State | Solid |
Behavior | Sturdy Powder |
Properties | |
Density | 1500 kg/m3 |
Temperature | |
Hotter State | Changes at 500°C Creates Wood |
Burning | |
Flammability | 5% |
Burn time | 100 ticks |
Pinecone is an Element found in the Life category. It does not freeze to anything and does not conduct electricity. It becomes Wood at temperatures over 500°C and starts burning into Ash and Charcoal at temperatures over 1000°C.
At temperatures under 100°C, Pinecone has a 2% chance per tick to:
- Grow Roots through soils or Grass
- If the space above is empty, generate Evergreen or Wood depending on height
Reactions
Element | Conditions | Result |
---|---|---|
Pool Water | 5% chance per tick | Pinecone becomes Dead Plant |
Technical
A Pinecone's growth and final height is determined by pixel.h = Math.floor(Math.random()*7)*2+6;
where h is assigned some even number between 6 and 20.
On each tick with h greater than 0 and temperature under 100°C, Pinecone has a 2% chance to execute the following statements:
- Replace a soil or Grass pixel directly underneath Pinecone with Root
- If the pixel above Pinecone is empty:
- Decrease the value of h
When h reaches 0, the growth is complete and the Pinecone pixel becomes Evergreen.
History
- Pinecones can withstand higher temperatures
- Evergreen trees now drop Pinecones when burned
- New Year New Use - Bug fix where Pinecone would glitch when growing through Water
- Anniversary Update - Pinecone added, a Sapling equivalent
Gallery
Pinecones growing through Dirt