Human
Jump to navigation
Jump to search
Human | |
---|---|
![]() | |
Category | Life |
State | Solid |
Behavior | Living |
Properties | |
Density | 1500 kg/m3 |
Temperature | |
Colder State | Changes at -30°C Creates Frozen Meat |
Hotter State | Changes at 250°C Creates Cooked Meat |
Facts | |
Head and Body |
Human is an Element in the Life category. It is a Head and a Body put together. It Breaks into Blood, Meat, and Bone. It can also conduct electricity, which can be used to defibrillate it after separating and reattaching its two parts. A Human can eat food items, as well as certain liquids. They will also steal Gold Coins and Diamonds. When it encounters Poison, Chlorine, Dioxin, Fallout, Neutrons, or Cyanide, it will die. When the human dies, both the Head and the Body turn into Rotten Meat.
Reactions
History
Version | Change | |
---|---|---|
1.11 | + | Humans panic when shocked, Alcohol calms Humans, Humans panic from bad smell |
1.11 | ~ | Humans are less heat-resistent, Acid turns Humans into Bone |
1.10.2 | + | Humans panic from seeing dangerous things, like Fire |
1.10.2 | ~ | Humans eat more constantly, Humans have a panic limit, Humans don't longer eat Human meat, Midas Touch now transforms Humans into solid Gold instead of Gold Coins, Humans now eat any element with true isFood property, Fixed: Detached Human's Head and dead Humans can eat food, Breaking Humans eventually creates Sand and Cement |
1.10.1 | + | Humans will now wear orange shirts on halloween, Panicking Humans will cause others to panic |
1.10 | + | Humans can make air Bubbles in Water, Ruins can be damaged by Humans, Bees give Humans rashes |
1.10 | ~ | Humans start with their full bodies immediately |
1.9.5 | + | Humans burn on the Sun, Humans steal Diamonds |
1.9.4 | ~ | Humans no longer trample Grass |
1.9.4 | + | Humans always saves shirt and skin color on saves |
1.9.3 | + | Humans eat Pickle and Sauce |
1.9.3 | ~ | Humans won't rot while being defribillated |
1.9.2 | + | Chlorine, Dioxin, Fallout and Neutrons can kill Humans, Human shirts burn off before death, Humans can eat Jelly, Mayo, and Mashed Potato |
1.9.2 | ~ | Humans have a cooldown when on lowest cursor size |
1.9.1 | + | Humans can consume Tomatoes, Pumpkin Seeds and Cream, Humans get gas when eating Beans, Humans can take Gold Coins |
1.9.1 | ~ | Fixed: Humans continue panicking after extinguished |
1.9 | + | Humans breaks Eggs, Grapes, and bugs on top of them, Humans can trample Grass |
1.8.6 | + | Humans can drink Soda |
1.8.5 | + | Humans will panic when burning, Humans can be killed by Poison and Cyanide |
1.8.5 | ~ | Humans rot more randomly |
1.8.2 | + | Humans will try to regulate their body temperatures, Humans can eat food |
1.8 | ~ | Fixed: Humans superconductive |
1.6.1 | ~ | Implemented Google's monk skin tone scale for Humans, Adjusted Human shirt colors |
1.5.1 | + | Humans can now breathe Oxygen |
1.2 | + | Added Humans |
Trivia
- Humans were originally part of a Mod, before being added to the base game.
Gallery
- A pile of mixed humans.