Human

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Human
Human.png
A human after being placed, made of a Head pixel and a Body pixel placed below it.
CategoryLife
StateSolid
BehaviorLiving
Properties
Density1500 kg/m3
Temperature
Colder StateChanges at -30°C
Creates Frozen Meat
Hotter StateChanges at 250°C
Creates Cooked Meat
Facts
Head and Body

Human is an Element in the Life category. It is a Head and a Body put together. It Breaks into Blood, Meat, and Bone. It can also conduct electricity, which can be used to defibrillate it after separating and reattaching its two parts. A Human can eat food items, as well as certain liquids. They will also steal Gold Coins and Diamonds. When it encounters Poison, Chlorine, Dioxin, Fallout, Neutrons, or Cyanide, it will die. When the human dies, both the Head and the Body turn into Rotten Meat.

Reactions

Element Conditions Result
Ant + Human - Dead Bug
Fire - Cooked Meat and Ash
Yolk - Human eats it
Cooked Meat - Human eats it
Sugar - Human eats it
Potato - Human eats it
Tomato - Human eats it
Butter - Human eats it
Hard Yolk - Human eats it
Herb - Human eats it
Popcorn - Human eats it
Jelly - Human eats it
Sauce - Human eats it
Pickle - Human eats it
Yoghurt - Human eats it
Ice Cream - Human eats it
Cream - Human eats it
Pumpkin Seeds - Human eats it
Nut - Human eats it
Bread - Human eats it
Toast - Human eats it
Lettuce - Human eats it
Mayo - Human eats it
Mashed Potato - Human eats it
Cheese - Human eats it
Poison - Human dies
Neutrons - Human dies
Cyanide - Human dies
Chlorine - Human dies
Dioxin - Human dies
Fallout - Human dies
Cured Meat - Human eats it
Meat - Human eats it
Fly - Dead Bug
Firefly - Dead Bug
Bee - Dead Bug
Flea - Dead Bug
Termite - Dead Bug
Stink Bug - Stench
Egg - Yolk
Bean - Stench
Grape - Human eat it
Plague - Infection
Radiation - Meat
Cancer - Dissolves
Gold Coin - Human takes it
Diamond - Human takes it
Oxygen - Carbon Dioxide

History

Version Change
1.11 + Humans panic when shocked, Alcohol calms Humans, Humans panic from bad smell
1.11 ~ Humans are less heat-resistent, Acid turns Humans into Bone
1.10.2 + Humans panic from seeing dangerous things, like Fire
1.10.2 ~ Humans eat more constantly, Humans have a panic limit, Humans don't longer eat Human meat, Midas Touch now transforms Humans into solid Gold instead of Gold Coins, Humans now eat any element with true isFood property, Fixed: Detached Human's Head and dead Humans can eat food, Breaking Humans eventually creates Sand and Cement
1.10.1 + Humans will now wear orange shirts on halloween, Panicking Humans will cause others to panic
1.10 + Humans can make air Bubbles in Water, Ruins can be damaged by Humans, Bees give Humans rashes
1.10 ~ Humans start with their full bodies immediately
1.9.5 + Humans burn on the Sun, Humans steal Diamonds
1.9.4 ~ Humans no longer trample Grass
1.9.4 + Humans always saves shirt and skin color on saves
1.9.3 + Humans eat Pickle and Sauce
1.9.3 ~ Humans won't rot while being defribillated
1.9.2 + Chlorine, Dioxin, Fallout and Neutrons can kill Humans, Human shirts burn off before death, Humans can eat Jelly, Mayo, and Mashed Potato
1.9.2 ~ Humans have a cooldown when on lowest cursor size
1.9.1 + Humans can consume Tomatoes, Pumpkin Seeds and Cream, Humans get gas when eating Beans, Humans can take Gold Coins
1.9.1 ~ Fixed: Humans continue panicking after extinguished
1.9 + Humans breaks Eggs, Grapes, and bugs on top of them, Humans can trample Grass
1.8.6 + Humans can drink Soda
1.8.5 + Humans will panic when burning, Humans can be killed by Poison and Cyanide
1.8.5 ~ Humans rot more randomly
1.8.2 + Humans will try to regulate their body temperatures, Humans can eat food
1.8 ~ Fixed: Humans superconductive
1.6.1 ~ Implemented Google's monk skin tone scale for Humans, Adjusted Human shirt colors
1.5.1 + Humans can now breathe Oxygen
1.2 + Added Humans

Trivia

  • Humans were originally part of a Mod, before being added to the base game.

Gallery