Pipe
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Pipe | |
---|---|
![]() A Pipe with flowing Water. | |
Category | Machines |
State | Solid |
Pipe is an element found in the Machines category. Pipes can transport movable elements, such as Powders, Liquids, and Gases. It creates Pipe Wall during generation.
Pipes are a bluish-gray color before they are generated, and gain an alternating red-green-blue pattern to indicate direction.
Usage
A Pipe must be generated with the following steps before it can be used.
- Draw a Pipe in any shape you'd like.
- Wait for the walls to finish generating. Make sure the simulation is unpaused.
- Erase the exit (Important) first.
- Wait for the inside to generate, which will look like a red-green-blue pattern.
- Erase any entrances.
Movable pixels must be directly touching a Pipe pixel to be picked up.
History
Version | Change | |
---|---|---|
1.10 | ~ | Pipes are indestructible |
1.9.5 | + | Pipes retain color in saves |
1.9.2 | + | Pipes remove non-solids when generating |
1.9.2 | + | Sensor can detect pixels inside Pipes |
1.9.2 | + | Malware can damage and scramble Pipes |
1.9.1 | + | Added Pipe |
Gallery
- Cover art for Version 1.9.1, in which Pipes were added